This is school work with the use of the Z-brush software

Happy Faun

An exercise in organic modelling. The models position was locked, but it was up to us to free model a creature of our own design on top. The model is textured and rendered in Maya with Arnold and Ai-standard shaders. https://youtu.be/l5UqPDdo6iw Software Used Z-Brush Maya DaVinci Resolve

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Old me

This was an exercise in modelling and hair/fur generation. This was a project in where we were introduced to X-gen in Maya for hair generation. The model is made in Z-brush, and the hair generated in X-gen, Maya. Textured with Maya Ai-standard surface shaders. It is rendered with the Arnold…

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That's it folks

More to come later