Long John Chillin’

A post apocalyptic environment for our first modelling project

This was an exercise in modelling a hard surface and texturing. It was one of the first projects we had, and it was he only time we modelled in 3Ds-Max. First we were to model and texture a vehicle of our choice. then we were to add that to a post apocalyptic scene of our choice, also modelled from the ground up, and textured in 3D-Coat.

Software used

3DS-Max software icon
3Ds-Max
3D-Coat icon
3D-Coat

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