Truemax Academy

Long John Chillin’

This was an exercise in modelling a hard surface and texturing. It was one of the first projects we had, and it was he only time we modelled in 3Ds-Max. First we were to model and texture a vehicle of our choice. then we were to add that to a…

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A rigged game character in the form of a dog in a scary pose
Fear

Dogbo

This was an exercise in modelling within a set poly-count and then rigging texturing and posing the character. The polycount was 15000, and the model was created, textured and rigged in Maya. To test the rig, we were to make 5 poses, each portraying an emotion. the renders are made…

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Movie Mash-up

This was an exercise in paying attention to style and imitating it. We had three feature films to choose from. We were to use a shot from one film and recreate it in the style of the second film. I chose a scene from Tim Burtons Corpse Bride and recreated…

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That's it folks

More to come later